Welcome to the main event of the Warhammer Special. The first part, if you are just tuning in, was the downloadable twin stick shooter, Warhammer 40K: Kill Team. It’s not a bad game, but due to the short length and harsh difficulty if you’re playing alone, it’s hard to fully recommend unless you got the 10 dollars to spare and you like Warhammer and twin stick style shooting games. I however, would recommend a different Warhammer game, and no, it isn’t the FPS PS2 game released awhile back. This is the recently released Warhammer game from Relic Entertainment called Warhammer 40K: Space Marine. This is really one of the better games I played in 2011, and is one of my more favorite shooter games. It’s extremely loyal to the franchise, and it’s a very solid game with a few minor hiccups down the line that does prevent me from fully recommending it over games like Uncharted 3, but I could easily recommend it over Rage and Dead Island. Let’s get into our Space Marine armor and charge our way through the hordes and review Warhammer 40K: Space Marine.
Monday, June 25, 2012
Monday, June 18, 2012
In the year of 2011, we saw a lot of twin stick shooters appear on the download market. In 2010, we got Lara Croft and the Guardian of Light, a superb twin stick platformer/shooter that I could recommend to anyone who is looking for a great Tomb Raider game. In 2011 however, we got a lot more “bullet hell” style shooters or more hectic games where you just held the left control stick in one direction and did not stop shooting. We had games like Gatling Gears, Renegade Ops, and the prequel game for Warhammer 40K: Space Marine, Warhammer 40K: Kill Team for the PS3 and Xbox360! While I would say Gatling Gears and Renegade Ops are above this one, Kill Team is still a solid 2-player co-op twin stick shooter that pays a lot of respect to the Warhammer universe. I even used to play a little before retiring it in under a year due to my interest in the board game being in the “I don’t really care anymore” status. I however grew very interested in the Space Marine game because it looked intense and fun. Then I saw that there was going to be a small prequel game being released on the download market. I recently beat it and I decided to make this part 1 of a 2 part Warhammer review special. So, let’s get on with it and review this game!
Wednesday, June 13, 2012
I am going to be very honest. While looking back at some of my older reviews, I might have made a mistake on some scores I gave certain games. The game I am talking about is Shank. While I still found the game fun, it was a bit clunkier than I remembered when I first reviewed the game. It was also a bit overpriced for a few hours long campaign with a 2-player co-op mode that had the same clunky controls, level designs, and tedious boss fights the single player mode had. I gave it an 8 out of 10, but it probably should have been either a 6 or 7 out of 10. I played it again recently, and I felt like it doesn’t age that well since its release back in 2010. Don’t get me wrong though, I love some parts of the combat, the graphics, and the stupid grindhouse storyline. After a while, I had a bit of buyer’s remorse of downloading Shank because it became clear that it was a clunky and unpolished experience that was not worth 15 dollars. I could recommend it over games like Blade Kitten, but the damage was done. Shank, along with Spare Parts, were games I wish I didn’t spend cash on to download. However, my hopes were raised when they announced a sequel to Shank and said they would fix everything the last game did wrong. I put down 10 dollars on the Xboxlive store, and along with the Simpson’s Arcade Game, I downloaded Shank 2 hoping they were making a promise and going with it, unlike companies like Lionhead Studios or the companies that make the terrible Marvel movie tie-in video games for Sega (I am looking at you Iron Man 2). So let us get started with my review of Shank 2.
Thursday, June 7, 2012
Let us talk about a recent company that I just heard about, Agatsuma Entertainment. It is a new developer that is working on a 3DS action beat em’ up with RPG elements called Code of Princess. Why am I talking about this game and its developer? Well, I am very excited for this game because it looks amazing, but I am also talking about it because this is the team that worked on a gem that was recently released for the Xboxlive. The game I am going to review originally came out for the failed system called the Sega Saturn. Let me just back myself up here and say that the Saturn did have some really good games and I have even discovered some import gems from other reviewers, but I know this game is highly praised so that is why I am going to talk about it. If you haven’t read the title of this review yet, today’s review will be of the Saturn classic, Guardian Heroes.