Recently, I have been playing a lot of slow-paced RPG’s or action adventure games like Mario and Luigi: Bowser’s Inside Story and Okamiden. While I love me some RPG’s like you all know, I was getting kind of tired of the slow-paced nature of some of these games. Sure, they may offer something to make turn-based battles more fast paced, but it still had a slow nature and I was just a little overdone by these slow-paced games. I love them with all my heart, but I needed something fast, like a shooter, action, or a racing game. I put up a lot of shooters for the future to review and I put up a couple of racing games that people have recommended to me. After a week or so of waiting for Gamefly to get my game and to get a new one out for me, I was looking to see what games were fast-paced in my list of games to rent, and a week later got a racing game from 2010 that was liked by a lot of people from a company called Black Rock Studios. This studio is famous for a few games like the MotoGP series, the PS2 and Gamecube version of the Italian Job, and Hot Wheels World Race. The game I rented from that company was Split/Second. The name might mean some fast paced action, but I know a lot of racing games have been out like the fun Mario Kart series, ModNation Racers, and Blur, so I decided to get this one due to it reminding me of those Stunmen games or the Burnout series. Let’s get started.
Monday, May 14, 2012
I love the video game character Nathan Drake from the Uncharted series. I know a lot of critics like to bash him for being “bland”, but like Kratos from God of War, I don’t really see what the heck they are criticizing. I find Nathan Drake to be an extremely likeable and memorable character. He is smart, but cocky. I find his reaction to certain events real. For example, early in Uncharted 2, Drake gets chased down an alleyway by a truck and he has to keep shooting it until it explodes. After that little chase, he is happy he got out of there alive, but he is still a little rattled and out of breath since he almost died, and that thought just caught up with him. He is a guy you would like to have a beer with. Sure, he might look and act like the everyday guy, but he is more than that. That is what makes this third person shooter franchise so fun. I mean, other third person shooter series like Gears of War are good, but in that series, they just make the scale of the game epic. The characters however, are not that interesting, nor memorable. They are just muscle-bound men with steroid rage. I am getting a bit off-track, so how about we take a look at Uncharted 3 for the PS3? This has to be yet again one of my favorite games of all time. I mean, besides a couple of little flaws that add up, I might love this game more than Uncharted 2 and that game was amazing. Just put in your Indiana Jones theme music and let’s get started.
Monday, May 7, 2012
It’s been forever, but welcome back to Handheld Adventures. I kind of held off this series of reviews because my handheld games were limited to GB and GBA games, but now I have a 3DS and can do DS and 3DS games. I wanted to do a special game since the DS had a huge amount of unique games for the system and a lot of them were very solid RPG gems. We finally got the RPG’s like Dragon Quest 4, 5, 6, and 9, and 3D remakes of Final Fantasy 3 and 4. Of course, there were other titles like New Super Mario Brothers, the two Zelda games, and Okamiden. However, out of the RPG’s, I think I found probably the most quirky and best RPG that I could easily recommend to everyone for the system, Mario and Luigi: Bowser’s Inside Story. This RPG does a lot of things that I like about Modern RPG’s that come from Japan. They streamline leveling, take out random battles, keep the battles turn-based, and simplify the tedium some RPG’s have, and of course, cut it like a fatty steak. There is a lot of love here, like great story and humor, challenging puzzles, and quirky enemy designs, but I am getting ahead of myself. Let us get started.
Wednesday, May 2, 2012
Hey everyone, welcome back. Quick question, do you all know the company Techland? You should if you know about two of their releases in 2011, Dead Island and Call of Juarez: The Cartel. One of these games has done well, while the other is considered one of the worst games of 2011. This brings me to my next subject, how to screw up your own franchise. The first Call of Juarez was bad, but the second game that came out in 2009 called Call of Juarez: Bound in Blood was actually a pretty good western-style shooter. Then, the third game came out with universally negative reviews. If you play it, you can tell a huge amount of time and effort went into Dead Island, and very little and I mean little like miniscule effort was put into The Cartel’s story, gameplay, and themes. The Cartel was a good idea like you’re a cop who takes out the Mexican drug gangs, but it was just not thought out or developed at all. I mean, what happened here? Very little advertisement was put into this game and we didn’t even find out about it until like 3 months before it came out. I mean, Techland should be ashamed that they released this bad game to the public. I mean it could have been the victim to budget and time, but man, the budget and time must have been small for that game. Let us now move on to this week’s review, Call of Juarez: Bound in Blood. When I got this from Gamefly.com, I thought it was going to be a Red Dead Redemption rip-off that was trying to be the big western shooter before Red Dead Redemption came out the next year, but it’s actually a pretty good game. It has a good story, memorable characters, and a good amount of variety. Red Dead Redemption still might be the best of the best of Western shooters, but Bound in Blood still stacks up pretty well with the best. Let’s get started then, cowboys and girls.