Final Fantasy 4, Final Fantasy 6, Secret of Mana, and Super Mario RPG. What do all of these games have in common? They are classic RPG’s on the Super Nintendo. I know Final Fantasy 4 was named “2” here in the states and Final Fantasy 6 was named “3” in the states during the 90’s, but that doesn’t matter right now. The Super Nintendo had a lot of great RPG’s and many of them are still played today. However, there are other great RPG’s on the system like Lufia 2 and Breath of Fire 2. With every game system however, there is that black sheep out of the bunch of classics that it is either loved or hated by fans of that system. I absolutely love this game that I am reviewing and it’s Final Fantasy Mystic Quest for the Super Nintendo. Every one knows about this game due to the minor popularity of RPG’s back in the day, and this game was made to help American gamers get into RPG’s. The results, though, were that Mystic Quest was a failure and was not very popular. Though by today’s standards with RPG’s that require hours on end and a huge amount of multi-tasking, there is a certain charm to this wonderful and simple RPG from the 90’s. I guess I should jump on the bandwagon as well, and admit that I love this RPG. Let’s start the review of the cult classic and guilty pleasure-inducing Final Fantasy Mystic Quest.
Monday, July 25, 2011
Wednesday, July 20, 2011
Hello, and welcome back to another part of the multi-part RPG review, counting down to the 200th review! I decided to take a look at a great and somewhat untouched RPG from the vault of Square’s gaming library. It’s weird that they haven’t touched this game to make loads of money on. I mean, they do know they don’t HAVE to do Final Fantasy. I know they have bought a lot of companies and their products like I.O Interactive and their Hitman and poorly done Kane and Lynch franchise. They also bought out Crystal Dynamics, who made the Legacy of Kain and Tomb Raider series, but that is for another time. We are here to talk about RPG’s. Today, we are going to talk about a game that is amazingly good, and for some reason, no sequels have been made for it. There is a so-called prequel trilogy that is supposed to be connected to the series, but the producer denied any connections to it. This game I am talking is the beloved Xenogears. Like I said a couple times, it’s weird that they don’t touch this game. I mean, it sold over a million copies by 2003. That should declare a sequel. Anyway, just like Threads of Fate, this game is great, and I would highly recommend it if you’re a rabid RPG gamer and love the old Squaresoft titles.
Tuesday, July 5, 2011
Welcome everyone to a very special multi-part event. Since we are now heading toward number 200 in my written reviews, this will be a multi-part review of role-playing games. This is a genre that I hold dear to me. I have played the best, like Final Fantasy 9, and the garbage, like Quest 64. Good lord, I hated Quest 64. For this special event, I am choosing multiple different rpgs from Enix to Game Arts who I think make the best rpgs. For the first in this multi-part review, I decided to kick things off with a bang, and review an RPG that I promised myself I would never EVER review. Let’s start part one with Final Fantasy 13. It’s weird since I just hated the look and idea of the new Final Fantasy. I thought it went way too far from the source material, and it deserved a lot of the bad and negative reaction it got from the fans. It is definitely one of the worst in the franchise, but is it really that bad of a game? I played it and maybe some of my opinions of this game might have changed, but who knows. Let’s begin on this unusual adventure, shall we?