License Game Month Part 3: Marvel vs. and Ultimate Marvel vs. Capcom 3 for the PS3, 360, and Vita review
There are a couple of fighting games that I like to
play. I don’t review a lot of them on this blog because I am neither a Street
Fighter nor a Mortal Kombat player. Not that those games are bad, because the
recent Mortal Kombat is really good, but I have complaints that I know a lot of
people would not fully agree with me about. My favorite fighting games are
franchises like the Super Smash Brothers series with its huge list of Nintendo
characters and an easy-to-get-into and fun-to-master combat system. I know
Street Fighter is the major fighting game people play in tournaments and
online, but I prefer Capcom’s other fighting games. I love their fighters like
Rival School and, of course, the famous “versus” series. These games with their
cross-franchise fighters like Tatsunoko vs. Capcom and the more popular entries
in the series being the ones where the Capcom franchises fight the Marvel
universe. I decided to take this next review and do it like I did with my
Stacking review. I am going to review both Marvel vs. Capcom 3 and its update
sequel, Ultimate Marvel vs. Capcom 3. I know the hype around this game was
probably not worth it, but I love this game more than Marvel vs. Capcom 2, and
it is right-up-there for me anyway, with Tatsunoko vs. Capcom and Rival Schools
as some of my favorite fighters of all time. I know some people who don’t like
this game as much as I do, but screw it, I love it and here is my review of it.
Let us get started in this mixed franchised fighter known as Marvel vs. Capcom
3 and Ultimate Marvel vs. Capcom 3.
There really isn’t
any story to this, even though Capcom promised us a story mode. However, this
isn’t a major complaint for me since if we did get a story mode, we would get
spoiled and annoying hardcore fans of both sides nitpicking it apart, and to be
honest, I don’t really care if there is a story mode or not. I will, however,
try to put it together like I did with my Tatsunoko vs. Capcom review. The
story revolves around Albert Wesker making a small Legion of Doom-like team by
teaming up with villains from the Marvel side, to put it simply, wanting to
rule the world. The good guys from both sides decide to join forces, and while
fighting against each other, team up to take down Albert Wesker, Dr. Doom, and
the other villains to keep them from summoning Galactus, who is more than
likely going to destroy the world. Again, I don’t really care if there is
little-to-no story in this game. Fighting games are having a revolution, with
more recent fighters having actual stories in their story modes, but the entire
premise in this game would be too confusing to even care about. Plus, do you
ACTUALLY care about the story in a fighting game?
The gameplay is in
the classic Marvel vs. Capcom 2 formula of 3-versus-3 fighting where you make a
team of 3 fighters and go through an arcade-style format, fighting against
other teams and eventually getting to Galactus in a final fight. There are the
usual fighters like Ryu, Chun Li, Wolverine, and Iron Man from the last game,
and there are some new ones like Deadpool, Ghost Rider, and MODOK. There is a
lot more variety with the fighters here than in Marvel vs. Capcom 2 which had a
bit too many characters that played like one another (did we really need 3
Wolverines?). There are also the usual fighter types like Dormammu, who
controls the battlefield, close range fighters, fighters that use tricks, and
the fighters who do better while in mid-air. There are online modes, but don’t
expect a lot of them. That is fine with me, but I know a lot of people got
really angry about this since there weren’t as many as Capcom’s other cash cow
... I MEAN, other fighting franchise, Super Street Fighter 4, but I am getting
ahead of myself. There are the typical online lobbies where you find opponents
and fight them, a spectator mode (in Ultimate Marvel vs. Capcom 3), and
depending on which one you play, a Shadow Mode, and a Heroes and Heralds Mode.
The shadow mode in the Marvel vs. Capcom 3 game puts you against AI-controlled
teams that were designed by the fighting style of real people. It was pretty
fun, if a bit easy, since I could wade through them with relative ease. The
Heroes and Heralds Mode is a lot like the recent Gem System from Street Fighter
X Tekken, where you can equip your team with different cards that have
different perks that can really change up a fight and make it even more
over-the-top than they can already get. The rest of the stuff this game offers
is the usual fighting game stuff, like bars to fill to execute super moves,
unlockable art and videos, and you get the idea. It might be light on content,
but if you love fast-paced, hard-to-control fighting, then you will love this
game. That is why I love it, because it’s fast-paced, and not slow and clunky
like Mortal Kombat (movement-wise). I just have more fun with faster paced 2D
fighters and am not a big fan of slower-paced fighters. This is why I’m really
interested in trying out games like Persona 4: Arena, and am more of a fan of
games like the BlazBlue series.
The graphics are
beautiful. They are 3D and not 2D, but it looks great with some impressive
details and colors thrown into the mix for a very pleasant graphical
presentation. The stages also look fantastic even if there might be a time rift
opening when you play as Tron Bonne at the same time you see Tron Bonne in the
background. The music is fun and fast paced with some good and some okay
tracks. The voice cast is also fun, with a bunch of different talents like Jim
Cummings, Steve Blum, Nolan North, Dee Bradley baker, Tara Strong, David Kaye,
and Fred Tatasciore to name a few. Overall, Capcom brings a good graphical
presentation to go along with great controls and fun and fast fighting.
So,
what is wrong with this game? Well, there is a mix of bad game designs and bad
business practices with this game, and with Capcom as a whole. While I do not
mind that there is not a bunch of online modes like in other fighting games, I
can agree that there could have been more. I mean, I have had fun just fighting
against people in the versus mode and not in some tournament, but it is
surprising that the producers didn’t think of adding more modes to either
version of the game. The next bit of criticism is aimed at Capcom and their
business strategy towards their fighting games. Back in the 90’s, it was
reasonable, but still stupid how they released Street Fighter 2 over and over
again with just tweaks and updates since we didn’t have the ability to put in
patches over the consoles. Nowadays, it makes you look like money-grubbing
punks when you re-release a game or what they do here, a pseudo update in the
retail market. Yeah, the Japanese Market doesn’t like DLC AS MUCH, but that’s
over there. Over here, you could easily make Ultimate Marvel vs. Capcom 3 a
downloadable update like they did with Super Street Fighter 4 Arcade Edition.
In a way, Ultimate Marvel vs. Capcom 3 isn’t bad at 40 dollars, but I felt like
they could have made it 20 dollars for just an expanded roster and 8 new
stages. This is where I have mixed opinions on how I look at this problem,
because recently, Neatherealm Studios did just this with their releases of
Mortal Kombat: The Komplete Edition and their version that is out on the Vita.
In a way, you guys can stop harassing Capcom over this when one of the better
fighters (to some people) did the same Capcom business move. What about
BlazBlue Continuum Shift Extended? It is just a few tweaks and such, but still
the same game as the last game. I am not saying that all this angry fanboyism
is fully wrong, but give Capcom some peace when you should feel bad that other
companies do this not just to video games, but to movies also. How many times
did Avatar come out for theatres when we were already content to have it on
Blueray and another Blueray copy of the director’s cut? How many copies of the
original Star Wars films do you have? I am just saying to quit griping about
this and realize that it’s not just them that are doing it.
The big questions
are these. Am I a tiny bit annoyed that they did this, and they may or not do
this with all of their fighting games? Yes, I am. Am I upset that I spent 70
dollars when I could have been patient and not buy into the hype knowing they
were going to do something like this? I kind of am. The bigger and more
important question is, did I have fun with these two titles? Well, yeah I did,
and I still do. Again, I prefer these kinds of fighting games to others and I
love them. Yes, I wish they didn’t do these kinds of business practices with
their fighting games, but they might change. We can hope for that, right? It
might not happen soon, but hopefully they do think about not doing this kind of
stuff anymore since there is a rumor that a new Darkstalkers is coming out. You
can pick up Ultimate Marvel vs. Capcom 3 for your Xbox 360, PS3, and your
Playstation Vita and while it doesn’t come with the Shadow Mode, it is more
balanced and fun to play through. I still like this game, but again, I do hope
Capcom changes their business plans in the future.
This game gets an 8 out of 10
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