Friday, December 5, 2008

Super Smash Brothers Brawl Review for the Wii




Fighting games are pretty much the same these days. You have your favorite fighter, like Nightmare or Iori Yagami, you have your long list of moves you have to memorize, and you just beat the person until they cant get up anymore. Things kind of got changed up when Nintendo sent out their newest franchise, Super Smash Brothers. There have been three games in the Smash Brothers series. The one in this review will be the third in the series, Super Smash Brothers Brawl. So, is it starting to get old? Or does it still have what it takes to be awesome?

Well, for plot there isn’t much of one since this is a fighting game. Though this time there is a story mode this time, so I guess I’ll exploit that for the plot. During a tournament where Mario and Kirby were fighting in a match, dark clouds loom over the tournament and an evil organization known as the Subspace Emissary starts invading the land. They want to get rid of every possible challenge that could get in their way, meaning Mario and the gang. It is up to the heroes of Super Smash to stop the Emissary from destroying the universe. So yeah, it is your basic bad guys getting rid of any challenge that gets in their way story, but it gets the job done. Then again we don’t play Super Smash Brothers for the story.

The game play is mostly a four player fighting game where you choose from a huge cast of characters and fight others. The unique thing about this game is that you don’t knock their health down to zero, you instead try to blast them off the stage by hitting them with all your character’s special moves. The cast of characters is huge, consisting of those from most of Nintendo’s franchises like Mario, Pokemon, Zelda, Metroid, and others. New characters have also been introduced like Wario, Pit, Meta Knight, and two third-party characters who are Snake and Sonic the hedgehog. The cast is bigger than ever and I like it! While fighting on the many stages, you can use different items like pokeballs, mines, bombs, baseball bats, and my personal favorite, the assist trophies where you can summon secondary Nintendo characters like Little Mac, Knuckle Joe, and others. If you get bored with all the stages, you can make your own which is a cool feature.

Even though the Wii isn’t a powerhouse, the graphics don’t disappoint. They are maybe some of the best on the system, and I would like to be proven wrong. The music is also a great point in the game, which has redone versions of the classic songs from most of the games. The controls are another high point in the game. They are responsive and the combos are easy to pull off. That’s why I hate games like Street Fighter, where I have to learn a whole list of combos, and I just hate that. I say, make a simple fighting system that everyone can play.

Now, it’s time to talk about the bad parts of the game. In the level creator, you are not as free as you would think and that’s a little bit of a turn-off for me. Another thing I don’t like about the game is Sonic’s appearance. He isn’t a bad fighter, not at all, but his place in the story mode is just stupid. He basically has no plot in the story at all. Then again, maybe Nintendo didn’t give him one since they screwed Mario over in that Olympics game he teamed up with Sonic. Heck, I would be mad since not a lot of people liked the game.

All and all, I can’t say a lot of bad things about this game. It’s a fun game and I would highly recommend buying this game for the Wii. This has to be one of the best fighting series ever. It has characters we all know and love, and it’s just fun to play with four people. Hopefully, we can see a better game in the future, though it’s going to be tough to top such a fun game.

This game gets a 9 out of 10

No comments: