Saturday, November 15, 2008
Many old gamers would probably remember the Atari systems that had simple yet fun games like Asteroid or Centipede. Atari has come out with a single disc that has multiple games from the old Atari consoles that were around in the 80’s, and this game was called Atari Anthology. Now, I can’t really review all of the games since it would take too long to review all of them, but I am going to do a couple of my favorite Atari titles on this disc.
Asteroids: When my family first got a computer in the 90’s, there were multiple games on it, which were from the Atari systems, and this was the first on the list. You’re basically a ship in the middle of the screen, and your goal is to destroy all the asteroids on the screen. Occasionally, there will be a flying saucer, which if you shoot it, you get a bonus. The only thing I don’t like about this game is how the music speeds up and annoys or distracts me from playing, and then a smaller asteroid smacks me.
Crystal Castle: This was new to me since I have never played this game before. You basically play as someone, I don’t really know who, as you collect crystals around a castle in a somewhat 3D area. You do have things to avoid, like unknown little creatures (I don’t really know what they are). This is a cute game and I love it. The only thing that bugs me is that you have to plan where to go as you play, since some parts of the area might be a little tricky to pass, if a monster is in front of the last crystals.
Centipede: Now this was another game I had on my computer and enjoyed playing. You are basically a small ship, and you try to shoot down a whole centipede to gain points, and to get to the next level. Occasionally, an annoying spider comes across and floats around the screen. It will give you bonus points if you shoot it. Now, a heads up for new gamers, the spider gets faster and the centipedes multiply each level you play through. That spider is really the only thing that bugs me.
Missile Command: Again, this was another game I played on the computer. You basically try to save the buildings on the bottom of the screen by shooting down the missiles in the sky. There’s not much to it, and the thing that bugs me about this game is that once you shoot up a certain amount of missiles, you have to wait for them to reload, which will pretty much annoy new gamers. Also, you have to be very exact in your aim.
Battle Zone: You play as a tank in a semi-like 3D environment, and your goal is to shoot down other tanks. The controls on anthology are pretty tricky and you have to be on your feet. This isn’t a game for newcomers to the video game world.
Red Baron: This is another game where you play in the same kind of 3D environment, just like in Battle Zone. You shoot down planes, blimps and other things that are on the ground. The one bad thing I can say is that you can’t see the bullets you shoot, so it might get tricky when you are aiming at the enemy planes.
Now, there are multiple other classics I could talk about on this disc but I rather save it for you guys to play. The only bad thing is that I think Atari should have done was to package the game with a single joystick and one button controller like on the old Atari consoles. The controls with the Playstation 2 are jerky and hard to move. Overall, Nintendo and Sega wouldn’t be around if Atari wasn’t here. A heads-up to the parents and such, this disc isn’t a first-to-buy game for your kids (I’d start with Kingdom Hearts or something.
This game luckily doesn’t get a score since because there are multiple games on the console, you could easily give each game a score and be done with it. But, if I had to, I would give all the games an average score of 6 out of 10.
Friday, November 14, 2008
Violence doesn’t seem to be the Wii’s biggest strength. I agree that it’s supposed to be a fun family console that everyone can play, though they should think about expanding their library of games and stop making crummy third party games. I think they finally got it with No More Heroes, a M-rated action game that’s filled to the brim with violence. So, is there enough to keep fans happy? Or is it actually toned down more than we think?
You start off as Travis Touchdown. He is the most odd and unusual hero I have ever seen for a game. He is basically a 20-something-year-old anime-loving, Mexican wrestling fanatic, who has gotten himself into the Top 11 assassins in the world. It is his job to take down the other 10 to become Number 1, so basically, it isn’t as much revenge as it is just about being the best of the best.
This game was made by Grasshopper Manufacturer, which is mostly known for creative cel-shaded comic book-like games like Killer 7. They are also known for games such as The Silver Case, Shining Soul 1 and 2, Samurai Champloo: Sidetracked, and Blood+ One Night Kiss. They have always had a certain art style, which makes the game unique and nice-looking. Everyone seems to be out of a comic book of some sorts.
Let’s get into the game play though, shall we?
The game play is of a free roaming action game where you control Travis, who wields a beam saber-like weapon and uses it to cut down on his competition. You basically go through the game in this procedure.
1. Find out who your target is
2. Sign up for a match with him.
3. Get the cash to pay for the sign-up.
4. Go to where he or she is.
5. Beat the ever-loving snot out of the goons.
6. Fight the main boss and go up a rank
Since Travis has a hole in his pocket, you have to take up small-time jobs, like cutting grass, filling up gas, and taking scorpion off some property. It gives you multiple jobs to do that don’t last long, but it helps you out in more ways than one. After killing one of the assassin, you can always train more and learn new moves. You can also buy upgrades for your beam weapon. You can also cruise around the city that the whole game takes place in, on a cool anime-looking motorcycle-like vehicle. It kind of reminds me of that R-rated anime movie, Akira. So, basically think of the vehicle you drive as one of the motorcycles the characters ride in Akira.
The graphics have a certain charm to them. It’s kind of a cel-shaded comic book-look, combined with characters that seem to be from some anime, like Trigun or Outlaw Star. Travis himself is just a complete oddball. He seems like a normal person and not some trained assassin, but the bosses are no slack. They range from British giant sword-wielding metal artist, a white afro samurai schoolgirl, an American-looking superhero, and even a Texan-like sharp shooter. I think it helps when the whole cast of characters have great voice actors. For example, Travis is voiced by Robin Atkin Downes who has done voices for characters like Luxord from Kingdom Hearts 2, the Gentlemen Ghost from Justice League Unlimited, and Moon Knight in Spiderman: Web of Shadows to name a few. You also get voice actors like Richard McGonagle, who did Grevious from the Star Wars: Clone Wars mini series, Josh Keaton who did young Ocelot from Metal Gear Solid 3, and Kim Mai who does Mei Ling’s voice for the Metal Gear Solid series, just to name a few of the talented actors that are in the game. I wouldn’t have been surprised if there was some sort of anime being made after this game or something. The music is also fitting to the odd and interesting world. Everything in this game doesn’t go by any logic whatsoever. It’s simple, fun, and interesting to play.
There are some faults that I think could have been corrected that would have made this a better game. The small mini-jobs are just repetitive and boring. I mean, yeah, it’s fun chopping people up into bits, but I wish there were more varieties in the jobs you accomplish. The camera could have been better, also. Sometimes, I got my butt kicked because I couldn’t see where the attack was coming from.
Overall, I really enjoyed this game. At first, I as a little annoyed since it reminded me of Grand Theft Auto, but after playing it, I think it’s better than that. It’s a simple game that I would highly recommend buying. Hopefully, we get more awesomely funny stuff for the sequel, No More Heroes Desperate Struggle.
This game gets an 8 out of 10
Thursday, November 13, 2008
Good or decently good third-party games are fairly scarce amongst the Wii’s game library. It’s not the Wii’s fault. It’s the people who think that the Wii needs more broken controlled mini-game-filled discs. We don’t want that, people! We want good games for the Wii. However, I think we finally got one. It’s called De Blob for the Wii. Is this bright and colorful game good enough to be on par with Metroid and Zack and Wiki? Or are its colors not bright enough?
The whole plot of the game starts in the colorful Chroma City, where the colorful civilians are taken, under force, by the evil INKT army. Out of the sad and depressed black-inked colored city comes a hero that is somewhat odd. His name is De Blob. It is up to him to take command, along with the revolutionary group, and take back the colorful streets of Chroma City.
The game play has taken a more colorful form of a plat-forming puzzle game, where you go across different parts of the city to recolor and destroy INKT soldiers along the way. You basically absorb color, and roll and jump around on buildings. You take on missions where you need to be a specific color and paint certain areas of the town that color. You do have the extra challenge of watching out to not touch the black ink, or else it drains you of your life energy and only washes off in water. The main enemies are the INKT soldiers who will stop at nothing to ink you dry. There isn’t much to talk about the game play since it’s very simple, and it’s basically the same thing in every level, though they do mix it up from time to time with jumping and plat-forming sections in games like Super Mario Galaxy or something like that.
The graphics are just beautiful. I love the whole pop culture look. They went with bright and simple colors like red, blue, and yellow, and other colors when you combine them all together. It’s really fun just to sit down and roll around your newly colored city. Another great high point of the game is the pop and hip-hop music tracks that play during the game. It fits the game about 100%. The cut scenes and humor in the game are just fun to watch, and they will make you laugh. If you liked the humor in Raving Rabbids, then I think you will like the humor in this game a lot more.
Now, it is time to talk about the bad parts of the game. The game play itself is fun, but repetitive. It kind of gets boring, and it isn’t meant to be played in one sitting unless you want to get it done in one day. As for the replay value, there isn’t much. There’s stuff to unlock, like music and art galleries and such, but nothing to really keep you playing twice in a row, though that isn’t a bad thing. I think people would get annoyed after playing through the same thing twice. I would.
All and all, this is definitely one of the better Wii games. It’s fun, creative, and a blast to play. I would highly recommend buying this game or renting it if you want a fun game to play. Hopefully, we can see more of this blob, since his future looks promising.
This game gets an 8 out of 10
Wednesday, November 12, 2008
Konami has been around for 40 years. That’s quite a commitment to stay in business for that long. From a jukebox repair/rental company to making video games, they have made some quite popular franchises. Castlevania, Metal Gear, Gradius, and Silent Hill are some of the great franchises they have. There is one franchise I always have always enjoyed, but have always wondered what has happened to it. This franchise is called Mystical Ninja, and the game I will be talking about today is the wonderful Nintendo 64 game, Mystical Ninja Starring Goemon. Before I start this review, I want to thank my mother for getting me this game for an Easter gift.
The setting of this story sets us up with the blue spiky-haired hero, Goemon, with his best friend Ebisimaru. They are shopping on a beautiful day in Oedo Town. A few minutes later, they feel the earth shake as a giant peach-shaped spaceship appears out of the sky and go towards Oedo Castle, shooting a laser at it, turning it into a huge theatre stage-like castle, in the style of an European castle. They turn out to be the Peach Mountain Shoguns who want to turn the whole world into a huge theatre stag, and it is up to Goemon and his friends to save Japan from this evil, yet odd group of villains. The first thing you would realize is that there is a high tech space ship in old time Oedo Japan. I kind of question the timeline in which this game takes place, but who cares, right?
The game play is in the form of an action adventure plat-forming game. It’s kind of like one of Konami’s answer to Nintendo’s Legend of Zelda series. You can play as four different characters in the series. The first character is, of course, Goemon who uses a Japanese Pipe as a weapon, Ebisimaru who can shrink and wields a mallet, Sasuke who is a robot ninja with freezing kunai and bombs, and finally the only female character, Yae who can use a katana and can transform into a mermaid. During the game, you basically go from place to place helping people out and stopping robot-like bosses through most of the game. In only three times in the game, you can pilot Goemon’s giant robot, Impact, and fight in a rail-shooting-like boss fight where you can use punches and such to fight the boss. It’s hard to explain, but once you play it, it’s really fun. You also collect those little cat statues to gain heart pieces, and you can gain secondary weapons, and upgrade your default weapons.
The graphics are just awesome. They are detailed, and have shading and light detail, and that is pretty hard for most Nintendo 64 games. The only other games that push the limit of the console is Legend of Zelda Ocarina of Time, Banjo Kazooie, and Conker’s Bad Furday. The music is also very impressive. The Mystical Ninja series always has a great soundtrack to come with it. The best thing about one of the songs is that it is sung by Ichiro Mizuki who is famous for doing most of the giant robot anime series, like Getter Robo. The humor in the game is quite hilarious. It ranges from stupid humor to the game making jokes of itself. What I mean by that is that the game knows it is a game. Everyone in the villages always has something different to say and it’s just fun to listen to what they have to say.
I love this game and there is nothing but great things to say about it, though there are some things with it that didn’t age well. The boss fights with the giant robot are very scarce. There are only three times you fight with Impact, and I just think that’s wrong. There should have been more giant robot boss battles. Though the small robot boss fights are just as fun, so there isn’t much to complain about. From a graphics standpoint, you can kind of tell the game hasn’t aged well. The enemy roster could have been increased, since you only fight a certain number of enemies. The camera can be a little awkward since you can control it to a point, but when you stop and the camera is in front of you, it just revolves around you until it’s behind you, and it’s just awkward sometimes when it doesn’t spin all the way around.
Like I said above, I just love this game, and I love the franchise. I just wish there were more games being made from this series, and coming over here in the states. The only Mystical Ninja games that have made it over here are a Super Nintendo game, two Nintendo 64 games, and one Gameboy game. I highly recommend you pick this game up. Make sure it’s the right price though. I saw a copy at my local game store for about 15 bucks. So yeah go get it already!
This game gets an 8 out of 10
Monday, November 10, 2008
Racing games have really been typical amongst the racing genre. You drive a car, you race 12 other people, and you win first place. Though nowadays, people have been getting more creative like Nintendo and their Mario Kart franchise. Still, nothing was really different until Midway came out with one of the best arcade games ever! This masterpiece of a game is called Hydro Thunder. I am playing and reviewing the Nintendo 64 version since I prefer that version. The only differences between the Dreamcast and Playstation version is that the Dreamcast version is closer to the arcade version, and the Playstation version has a career mode that the other versions didn’t have.
The whole plot of Hydro Thunder is to pick your boat, and race across some very creative and original levels, and, well, get first place. There really doesn’t need to be a plot for racing games, and when they do have a plot, they just take the fun out of playing the game.
The game play is in the form of a racing game, but it’s more like Wave Race 64 than stuff like Mario Kart or Grand Turismo or other racing games in that fashion. You get multiple kinds of boats to use, and you race across some pretty creative tracks. They aren’t F-Zero crazy, but it’s amazing for something as simple as a boat racing game. I also like how all the boats are different and they have a cool design to them. During the game, you can gain speed boosts and it’s not just speed difference, your boat also transforms a little and brings out a stronger engine. You can also glide in the air if you hit a ramp or something. and it’s just fun to race through all the levels.
The graphics are purely awesome. They are fun to look at and most of the versions look the same as the arcade version. The music is also amazing to listen to. It isn’t like F-Zero and I don’t know why I’m comparing this game to that game. I guess I’ve got racing on my mind, but for Hydro Thunder, you get a kind of intense action music you would hear in a James Bond film. The controls are spot on. Though some boats might be trickier to control, it doesn’t mean that the controls are broken. It just shows that specific boat is more challenging. Then again, this was made by Midway before they started to do poorly in the industry.
Now, it is time to talk about the bad parts of the game. Well, there isn’t much to say that is bad about it. One of the few things I don’t like about it is that in the later levels you are forced to find all the boost if you want to get through the race in first. After unlocking everything, there isn’t much else to do. There isn’t a “create your own boat or level” which I find odd since games like Tony Hawk Pro Skater has a “create your own skate park” feature.
This is truly one of the best games of all time, and stands as one of the best racing games ever. I would say go find yourself a copy of this game for whichever console of your choice. I am trying to find one for the N64. Hopefully, the spiritual sequel that is coming will be better, or just as good as Hydro Thunder.
This game gets an 8 out of 10
Thursday, November 6, 2008
Personally, Kingdom Hearts is one of my favorite franchises of all time. I enjoyed the first game, but then I was keeping my distance from the sequel that’s on the Gameboy Advance, Kingdom Hearts Chain of Memories. In early 2006 though, I got excited finding out that a true sequel to the first game was coming out, and I just had to have it. The game is called Kingdom Hearts 2. So, is this sequel as good or better than the first? Or does it still have some growing up to do?
The story picks up from Kingdom Hearts: Chain of Memories. It’s been at least two years since Sora was on his last adventure. Since then, he has been in a hibernated state. Instead, the player starts off with a character called Roxas in a town called Twilight Town. During the 6 in-game days that last about 20 minutes or so each, Roxas realizes he can wield the Keyblade and is somehow related to Sora, who also can wield the same weapon. After the 6 days you play as Roxas, you finally get to play as Sora, when you wake up from his slumber. After waking up, he learns quickly about the new enemies called the Nobodies, who Roxas had to fight during his last six days of life. Sora then ventures out to find the King’s old master, learning that not only have the Heartless returned, but there is also a new enemy in the form of Organization 13. It is up to Sora, with his friends Donald and Goofy, to save the many worlds from the evil clutches from the Heartless and the Nobodies. The story is complex, but don’t worry, the game play is simple. Speaking of game play, let’s talk about that next.
The game play is very similar to the last game, though there are some newly added elements, which make the action RPG element more interesting. You again take control of Sora as you use the Keyblade. You gain your magic and multiple different Keyblades, but you get a new power to change forms. The first form makes you wield two Keyblades. The second form gives you an increased magic ability. The final form makes you stronger in all areas. There is one more, but you will have to find out for yourself. You can also pull off combo movies with your teammate that can cause massive damage to multiple enemies, or take a good chunk out of the boss’s health bar. You do have summoning powers where you can summon a Disney friend to help out, but I won’t say whom you can summon so I don’t spoil it for people who haven’t played it. There are some quick time events to also help with some boss fights.
The graphics I think are a little bit better then the last one, but I can’t really tell. They used a very clever art style for the Playstation 2’s processing power. It’s one of the better-looking games on the system. The music is also the second best high point next to the amazing graphics. Utada Hikaru again does the theme song for the game. and I happen to love the song. One of the more surprising things is that the actors who played some of the Disney characters come back and do the voices for their respective character like Ming-Na as Fa Mulan and Tate Donovan as Hercules. I think that’s a cool little touch. like James Wood does his role as Hades and Zack Braff as Chicken Little. We also get some new voice actors like Jesse McCartney voices Roxas and Christopher Lee voices the character Diz.
his is a truly great game that Square Enix has created, but it isn’t without its faults. The beginning of the game where you play as Roxas is sluggish, and it takes too long just to get to Sora. They could have made it only two days instead of 6. The last game was difficult and annoying at times, but Square Enix made this one a little too easy. You will rarely die. Even though it’s fun going through the same levels twice to fight two different bosses, I wish there were more worlds to explore. I mean, what about the Pixar films or one of the Hayao Miyazaki films? It just kind of gets repetitious going through the same levels. Again, as you travel from world to world, you go through those rail-shooting Gummy ship levels, but I would have liked the addition of not having to go through it if I don’t want to. Also, the graphics on the Gummy seem a little outdated. It just looks like a bunch of polygons.
All and all, this is a great game even with its little faults. I would say, get both Kingdom Hearts 1 and 2. I would maybe hold off on getting Chain of Memories since a lot of people consider it the black sheep of the Kingdom Hearts games. Basically, go out and buy Kingdom Hearts 2 and the other game for the Playstation 2. Let’s hope we get a new Kingdom Hearts game for the Playstation 3, though I think I can be happy with the prequel game coming out for the PSP.
This game gets a 9 out of 10.
Wednesday, November 5, 2008
Bomberman has always had a little place in my heart for being one of the first characters to use bombs as a weapon. Even though he hasn’t been doing that well right now, he will still have a special place in my heart for his Nintendo 64 games. My favorite has to be Bomberman Hero for the Nintendo 64. Is Bomberman still up to snuff? Or should he just retire all together?
The plot is kind of like the beginning of Star Wars Episode 4. A princess and her robot have escaped from this death star-like planet, and is then kidnapped as the robot escapes. The robot lands on Bomberman’s home planet and asks him for help. Of course, Bomberman accepts and goes out to save the princess from the grasp of evil. So, yeah, it’s nothing special, but then again, you don’t play Bomberman for the story.
The game play is an adventure plat-former where you control Bomberman and go through four worlds filled with multiple levels and a major boss fight at the end. This time, instead of just lying bombs around, you get to throw them. I like this because I thought the last game was made too tedious, having to lay the bombs around. You can also jump and charge up enough to throw four bombs. The biggest surprise was that you had a health bar. In the last game, if you got hit once, you would die. There were also levels that gave special power-ups, like a snowboard, jetpack, propeller, and a helicopter power-up, which gives the levels in the game some variety.
The difficulty is basically in the middle. It isn’t too hard, but it isn’t easy either. The graphics are impressive for the time, but they are just as good as Beetle Adventure Racing. What I am trying to say is, they are no Perfect Dark. The music fits Bomberman. It’s lively and full of techno beats. The boss fights are also fun and challenging.
Even though this is a fun game, there are some faults with it. One is that the music soundtrack isn’t that big. Most levels have the same song and it just gets boring. There isn’t much challenge in the game until the final level, meaning you can beat most of the game in one sitting. There is not much in replay value. I think it would have been cool to unlock the first Bomberman game or something.
All and all, this is a good game, and I would recommend looking for it. Just don’t pay too much for it. I say 20 dollars or less. Even though he isn’t as good as he used to be, Bomberman still remains as one of the oldest icons that is still kicking. So, yeah, I would recommend this one over the first Bomberman.
This game gets an 8 out of 10.
Have you ever had a crazy idea for a game and then you actually see it put into motion and it turns out to be a success? Let’s take a few games for example, like Mario, Castle Crashers, Banjo Kazooie, and other games that are just too famous for how unique they are. I think one of the craziest ideas that was ever come up with was Kingdom Hearts for the Playstation 2. Tying in Disney and Final Fantasy? Who knew this was going to work? Well, it was a great idea and it’s a great game, but how great is it?
The story starts off with our main hero, Sora, who had a weird, but ominous dream of something bad happening. He then hangs with his two friends who want to get off the island and explore other worlds. In the Disney Castle, which is on a different world however, another story goes on where the king has gone off on an adventure to solve some issue that is happening in the worlds. Back on the island however, it gets infested with creatures called Heartless, and Sora ends up with a weapon known as the Keyblade. It is up to Sora to stop the Heartless from taking over the world and to find his friends. There is a lot going on, and I would rather not spoil it for people who haven’t played it yet. It’s a good story though, so I recommend looking it up.
The game play is rather unique, since it’s a role-playing action game where you control Sora, who is accompanied by Donald, who uses magic, and Goofy, who uses a shield. You basically go through some original worlds and a lot of Disney-themed worlds. When you go to some worlds, you get to team up with someone there like Tarzan, Beast, and my personal favorite, Jack Skellington. You also gain magical powers like fire and ice, but you can also summon some Disney characters to help you, like in Final Fantasy. Since this is an action role-playing game, all the battles are in real time, meaning you need to stay on your feet so you don’t die. Between levels however, you go into a rail shooting-like section and it’s quite fun to play through them. Though I could have done without them, they are a nice change of game play.
The graphics are impressive. They are way better than Final Fantasy fables: Chocobo’s Dungeon by far. It’s maybe one of the best games for the Playstation 2, and it shows that Square Enix can make a great title when they want to. The music is also a strong note to the game. Square Enix always put in so much care for their Final Fantasy games. For example, some people say the soundtrack to Final Fantasy 6 is the best soundtrack of a Final Fantasy game. I admit, I wish I had bought the soundtrack to Kingdom Hearts. The famous Utada Hikaru sings the theme song used in the game. It also helps that Yoko Shimoura, who is famous for games like Mario and Luigi Superstar Saga, Legend of Mana, Super Mario RPG, Little King Story, and many other games, does the soundtrack. The enemies are very creative and it is interesting to see what kind of Heartless you will find in each level.
Now, it is time to talk about the heartless parts of the game. The game is pretty difficult. It took me awhile to get past the first town I ended up in. You will get your butt kicked in some of the tougher fights, and you will get lost from time to time, like I did. They did fix that in the second game, which I’ll talk about later. Even though the voice actors are great in what they do, there are some areas, like when they do text-talking that brings the game to a halt. It just seems like they were lazy, though that is just a small gripe.
All and all, this is just a wonderful game for the Playstation 2, and I would highly recommend buying it for your collection. This idea is so interesting, and it’s just fun to see where you will end up next. I can’t wait for when they announce a Kingdom Hearts 3. Before we can get into that though, we need to talk about its sequel.
The game gets a 9 out of 10.
Tuesday, November 4, 2008
What is there to say about the name Final Fantasy? It’s one of the biggest franchises in the gaming universe. They seem to make some pretty good-looking games and ones that are pretty deep in story. They seem to have 100’s of games at their disposal, but only a few seem to be pretty much buyable. This kind of issue comes into play with some of their spin-offs. The one I will be reviewing today is Final Fantasy Fable: Chocobo’s Dungeon for the Nintendo Wii. So, is this famous fantasy bird a good idea? Or should he just be fried up and thrown into a bucket of chicken?
The main story settles around our yellow bird the Chocobo and his friend the treasure hunter Cid. While looking for a certain treasure hunt, they get warped into a mysterious town where people have lost their memories each time the tower bell goes off. A little bit after you get to the town, you meet a green-haired boy who has the ability to go into the person’s mind and find their memories. It is up to you as Chocobo to team up with the kid and get everyone’s memories back.
The game play is in the form of a rpg dungeon crawler-like game. The town itself is very small, with only four areas to explore, with the exception of the minds of the people you explore. The main game play takes place in the person’s mind in multi-floored dungeons, filled with monsters, and a boss at the end of each dungeon. The fighting comes in the form of a turn-based fighting system, where you move to a square, and then it’s the enemy’s turn and etc. You also have the ability to change job classes, like a knight, white mage, dragoon, black mage, and etc. You also can go into the forging store and make new items and weapons.
The music is definitely one of the high points. They always make great music for the Final Fantasy games. Even if you don’t like their game, you’ve got to admit that the music is very enjoyable to listen to. The other high point is the character designs. I especially like Cid’s looks since he actually looks like a treasure hunter. For the Wii, the movie cut scenes are impressive and nice to look at.
Let’s put on our talons and track down the bad parts. The dungeon levels themselves are bland and boring-looking. They also get really repetitious. The voice acting is over the top and horrible. The memories you return to the villagers are just boring and uninteresting. The game play is overly tedious since you also have to keep Chocobo energized. and it’s stupid how they put this in. the overall difficulty is all over the place. The monsters are hard, but the bosses are pushovers. I just think they could have spent more time on this game and actually made some smart moves.
All and all, Square Enix could have done a way better job. Without the graphics that are just decent enough to be on the Wii, repetitious game play, boring dungeon layout, and unneeded difficulty, they could have made this one of the best games for the Wii. Sadly, it’s just a decent game that won’t keep you interested long. I only played it for like a day and a half, and I got bored with it. I would say don’t even bother with this game, and go out and get Zack and Wiki instead. It would be more worth your time than this game.
This game gets a 5 out of 10